![]() ![]() You have a good deal of customization that you can apply to your game, with few limitations, and then you will have a working game at a far faster speed than hand coding everything. GameSalad uses a drag-and-drop interface allowing you to piece your game together and then assign behaviors to all the elements of your game. Even for a coder such as myself, GameSalad gives me the opportunity to not have to think about the code and instead focus on the actual game. That's where GameSalad comes to the rescue. At the same time, there are many more very creative people who just want to see their ideas come to life and be somewhat in control of their game without pulling up a code editor. The concept provokes the question: why should the ability to create a game be limited to those who can code? Sure, many are capable of reading a few tutorials (many found here on Mobiletuts+!) combined with a few books on native game development and eventually get to a point where they can code a game from scratch. The GameSalad motto is "Game creation for everyone", and that accurately sums up what GameSalad is and why it exists. This tutorial will introduce you to GameSalad, a game creation engine for rapidly prototyping 2D games without the need to open Xcode or Eclipse.
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